Laura Hernández
Designer at Visyon.

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VR killed the 16:9 star?

How can we deal with VR? Learning how to design for these new technologies has become a basic necessity, but we don't have always the hardware or the resources to do it by our own. That's why I would like to share my expertise, a few tips and most of all, my mistakes while designing motion graphics and interfaces for this virtual worlds.

Talk recording Slides

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