Over the last couple of years thereβs been significant advancement in the technology of Augmented Reality (AR), allowing it to become the next big thing in human-computer interaction.
Giants like Apple and Google have now created their own AR frameworks and released them to developers, providing the foundations of this technology, allowing us to easily innovate and solve problems with it..
In this talk, we will go over the fundamentals of building an AR app, both with using Googleβs ARCore and Appleβs ARKit, as well as some basic guidelines on designing accurate and realistic 3D objects, which will augment our real world.
The session will include a demo app with ARKit and ARCore to showcase how AR translates into code, as well as using 3D design software to create models, set up the scene with lights and shadows, and even animations.